Home » Games News » Most missions are small enough that the Vengeance lowbie may not even work off the debt
The XP range/death timer change is not in effect within missions, but most missions are small enough that the Vengeance lowbie may not even work off the debt he took from dying, let alone gain tera gold power level-worthy XP.
However, this stricture meant that a low-level character really didn't have to do that much damage to get his maximum benefit of XP out of a given monster. If a low-level character was limited to, for example, 200 XP points from a single kill, he (or his team) only had to do 1/10 of the total damage capacity to a 2000-XP Winter Lord to get the full benefit out of it.
The repeatability and similarity of these missions has given rise to an interesting technique reminiscent of Kora Fruit farming (see the Kora Fruit section in the Hall of Shame). Up to about level 10 or so, it was quite possible to earn one level per two Winter Lords killed...and by the end of the event, Winter Lords were spawning in droves all over the place.
An awful lot of new players (and alternate characters of old players) were leveled up into their 20s on Winter Lord XP. The howling of the anti-PL contingent on the web boards could surely have been heard all the way over to World of Warcraft.
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